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Alkor 
Potion dealer who would rather be somewhere else. He is pleasant, but seems 
distracted, perhaps even bored- always reading a book and mumbling strange words.  
  
Trade - Sells Potions.
Gamble - For a price, Alkor will sell you an unidentified item. Once purchased, the item
will be identified and you will see what item you received. For more on Gambling go
here.
  
	
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Asheara 
This is the leader of the mercenary company known as "The Iron Wolves". She is tough but friendly 
and is always looking for ways to pay her expenses. She's the kind who would be on the front 
lines with her comrades, and getting into drunken brawls with them at the taverns.  
  
Hire - Allows you to hire
Iron Wolves. For more
information on Hirelings go here.
Trade - Sells Armor, Weapons, Bolts, and Arrows.
  
	
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Deckard Cain 
A Horadrim sage, schooled in the most arcane history and lore, who can advise you.
  
Identify Items - Cain will Identify all of the unidentified Items in your Inventory.
  
	
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Hratli 
This sorcerer has mastered the ability to meld metal with magic. He claims a much higher price 
than most blacksmiths, but his work is the best of any mortal. Also his tongue is sharp as a 
blade and quick as a whip. 
  
Repair - Repair damaged Weapons and Armor for a price.
Trade - Sells Armor, Weapons, Bolts, Arrows, and Keys.
  
	
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Meshif 
Shocked by the turn of events in Kurast, once the greatest city in the world, and his 
home-away-from-home.
  
Sail West - Allows players to sail west to Lut Gholein.
  
	
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Natalya 
A female assassin on a mercenary mission.
	 
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	Ormus 
	He is known as the mad poet, always talking in rhymes and riddles. He is a member of a mighty 
	order of magi, and has useful information, if you can decipher his riddles.  
	
	
  
	
Heals - Ormus will refill your Life, Mana and Stamina for free.
Trade - Sells Armor, Staves, Wands, Scepters, Tomes, Healing Potions, and Scrolls.
  
	
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You do not reach Act IV by talking to a NPC but instead must enter the Red Portal in The Durance of Hate Level 3.
You can return to Act III from Act IV by using a Waypoint.
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